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Answer by user8808 for The Tricky Trouble with Two Time Travelers

How about that:When someone rewinds time, minds of all other time-benders are attempted to be copied into their past bodies too, but there is a choice of which version of mind to use.By default human...

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Answer by user8827 for The Tricky Trouble with Two Time Travelers

I've thought long and hard about this question, and its requirements. I want to lead off with a couple of observations I've made.As far as the branching-timelines needing to end; this is really a...

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Answer by MrLore for The Tricky Trouble with Two Time Travelers

Characters must be able to tell when another is using the rewind power against them and counter somehow. ("Going around again? Nice try, but you can't use that trick on me!")However, characters must...

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Answer by Emmett R. for The Tricky Trouble with Two Time Travelers

I think that your analogy of a git repository is quite handy for settling what would happen. Version control systems are designed for multiple users. The version of events that sticks depends on a last...

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Answer by AndyD273 for The Tricky Trouble with Two Time Travelers

One way to do this is by saying when a rewinder is using their power, they create a bubble of control that is only detectable by other rewinders, and is responsible for the persistence effect....

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Answer by Tim B for The Tricky Trouble with Two Time Travelers

I like ArtOfCode's answer but wanted to add one more touch:When a rewinder uses their power they start going back in time. As they do so a "bubble" spreads out from them at the speed of sound (this...

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Answer by ArtOfCode for The Tricky Trouble with Two Time Travelers

As far as I can see, your model is flexible enough to allow for this already. Since you're employing the use of a fairly large amount of handwavium, you can simply employ some more and just say that...

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The Tricky Trouble with Two Time Travelers

tl;dr: What adjustments to a "rewind" power allow multiple equally powerful characters?BackgroundThere are many different models of time travel. Personally I find it easiest to tell stories using the...

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